It’s 1996. You’re shopping in a mall.
Suddenly the crowds and store windows give way to long, winding hallways. You turn around and find that you are lost. Everything looks the same... unending white and yellow walls, interrupted by the occasional closed door.
The lights flicker overhead. There is a haunted silence all around you.
This is a solo roleplaying game where you draw a map of what you find in the backrooms of the mall, as you try to escape.
Liminal 2d6
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